Wednesday, November 14, 2018

Quests

Overarching Character Plots

Infamy (Nimue)

  • The Living Light is an alien energy that spits and hisses like a wary snake. It forges ethereal lights in the night sky and interferes with even the most reliable compasses. Whenever it comes in contact with chaotic fey magic, the two forces snap and sizzle against one another, each trying to drain power from the other. Most fey couldn't say why the Living Light seems so beautiful even as it coils around a fey victim. But the fey are skilled at making something out of nothing, and they speculate freely.
  • The group ahs encountered agents of the Living Light and they seem interested in encroaching upon the territory of both the Material Plane and the Fey Wyld.
  • GOAL: Put an end to the Living Light's activity. 
  • KEY PLAYERS:
    • The Fame Monster (Nimue's former patron and master behind the Living Light cult)
    • The Liosalfar (Guardian of the Living Light; battled at the Forge of Fury)
    • The Blinkies (Reality distorting anomalies from the Living Light)
    • Fiona Flowers (Disciple of the Fame Monster and famous public personality)
Insanity (Aurora)
  • In a desperate bid for power, Aurora turned towards dark and powerful entities which she quietly stole power from. The main source of her magic, the Lunatic, has finally taken notice of Aurora after playing terrible roles throughout her life involving her Father, Mother, and Significant Other.
  • Having had her mind touched briefly already ("Forgotten"), Aurora has every right to fear what the Lunatic might do to her. However, there seems to be some solace and confidence in Aurora. She thinks the Lunatic doesn't know how Aurora is tapping into the deity's power.
  • GOAL: Find a resolution with the Lunatic.
  • KEY PLAYERS:
    • The Lunatic (The afterbirth of the Gods, the Lunatic is a deranged and trouble entity.)
    • Haidra Crowley (Human assistant/apprentice to Aurora; a troubled youth with dark ties in her family history.)
Preservation (Selks)
  • Seeking out protection and a means to repay back his debts, Selks has aligned with the Gomez Cartel. A gnomish cult who uses necromancy and worships the Reaper, the Gomez are embroiled in a turf war against the halfling cartel (Vargas) and the dwarven cartel (Santiago) who each embody the beliefs of their people and deities.
  • Durgedinn's weapons found at the Forge of Fury were given to the Gomez Cartel by Selks. This was a slap in the face to the Santiago Cartel (who claim lineage back to Durgedinn) and a slight to the Vargas Cartel (who wanted the prestige of these relics).
  • GOAL: Increase Selks' favor and prestige within the Gomez Cartel while avoiding the retribution of the Vargas and Santiago. 
    • Sub-Goal: Pay off the 800,000 GP debt to the estate of Nolan King.
  • KEY PLAYERS:
    • Mia Gomez (Gnome Necromancer and friend of Selks)
    • Ramon Gomez (Leader of the gnomish Cartel and devout cleric of the Reaper)
    • Elisa Vargas (Leader of the halfling Cartel and powerful druid; obsessed fan of Selks.)
    • Javier Santiago (Leader of the dwarven Cartel)
Origins (Setis)
  • A lab experiment constantly evolving and changing, Setis has gone from an amorphous creature to a human woman with a stretch of creatures in-between. After gaining sentience, Setis still seems to be driven by the instinct and natural desire to continue to find new forms and the power associated with them. However, more complexities seem to compound as she grows mentally...
  • GOAL: Find the truth of Setis' origins and purpose.
  • KEY PLAYERS:
    • Lukas Bear (ROGUE Agent, he has taken a keen interest in acquiring Setis as an asset.)
    • Rebecca Irvine (Bartender, she knew Setis' human form and has maintained a friendship with her.) 
Cursed (Reio)
  • Born with the defect of being stuck in hybrid form ("Beastcursed Hengeyokai)", Reio has pursued all manner of knowledge in hopes of curing himself. In his attempts, he flew too close to the sun and ended up inflicting himself with a much more dangerous curse: lycanthropy.
  • The exact manner of the accident was a combination of factors, but Reio ended up hurting other people and having his reputation ruined in the process. Genesis, his main benefactor at the time, wanted to continue this research in order to weaponize lycanthropy - to which Reio refused to cooperate further.
  • GOAL: Find a way for Reio to cure both his Beastcursed status and his Lycanthropy. 
  • KEY PLAYERS:
    • Sofia Weber (Leader of MAGE, she was Reio's 'boss' during his time with Genesis.)
    • Rizu Tasake (WHITE KNIGHT, she rescued and protected others from Reio during his initial transformation and has since became a friend of his.)
Dreamer (Calubris)
  • You escaped a great dungeon long ago and that thrill of freedom has followed you ever since. You have only vague memories of that time there, though sometimes you relive the experience in your dreams. You've always felt that you walked alongside the Dragon himself and followed his path for you: the rifts.
  • Since completing the Forge of Fury and the Liosalfar, you feel closer to the Dragon than you ever had in your dreams. You feel as if you're being lead back to the beginning and to the answers you've always wondered about.impending Upheaval. 
  • A Sage of Ages (a henge-dragonborn) by the name of Seishin reached out to Calubris in a dream and showed him a vision on the future after briefly speaking and warning of the 
  • GOAL: Continue to close extraplanar rifts on the material plane and seek out your own truth.
  • KEY PLAYERS:
    • Liosalfar (A light elf working to alter and change the material plane)
    • Seishin (A sage of ages brought to Calubris via the dreams of the Dragon) 
    • Dante the Inferno (A dragonborn fighter at Bulette's Brawl, you struck up a friendship with him.
Deus ex Machina (Gremlin)
  • A former car thief turned national Mech Battle star, you would have been content to pursue the wealth and fame that came with your career. However, you've been pulled into a world of Dungeons and Dragons, and garnered even more attention with it. People are looking to you as an example and a voice now... 
  • The cult of the Machine God, an evolution of the Divinity Within Mankind philosophy, seeks to place you in a position as a messiah and spokesperson to give a voice to the downtrodden. They hope to rally alongside you and rise up against the corporacy of Genesis.
  • GOAL: Stand with or against the anti-establishment organization of the Red King. 
  • KEY PLAYERS:
    • Red King (The peaceful vampiric freediver, the Red King seeks an alliance with you.)
    • NPC (An on screen rival and off screen friend)
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Personal Quests


Going Out To The Country (Aurora)
  • Having been touched by the ancient red dragon, Ashardalon, during the events of the Sunless Citadel, Aurora now seeks a way to free herself from the dragon's curse and observation. To do so, she needs to find someone with ties to Karkinos the Failure (a gold dragon and brother to Ashardalon). Apparently, a renegade dragonborn murderer by the name of Nerva might just be the one who can help Aurora... only problem? He is in the most high-tech prison known to humanity.
  • GOAL: Invade the Genesis' prison, "The Country".
    • Sub-Goal #1: Free the Ghost of Raske: Nerva. Nerva is said to be the key to breaking Aurora's ties to Ashardalon. 
    • Sub-Goal #2: Free the sniper Roan Mitchell as payment to the assassin Mei-Xing.
  • KEY PLAYERS:
    • Mei-Xing (The original source of this information)
    • Nerva (A dragonborn Aurora desperately needs to align with)
    • Roan Mitchell (A dangerous assassin who needs to be freed for payment)
    • Aria Jaegar and Managirl (Two comrades of Roan who have an interest in his freedom) 
Tea Time (Reio)
  • Reio requested to meet Holden for tea. Holden agreed and the two had a pleasant conversation over tea at Tsukumogami Teahouse; an establishment run by objects possessed by spirits. Holden gave some warning to Reio about their next Dungeon Dive while Reio expressed interest in helping Holden adapt more and cope through his awkward humanity.
  • Reio also received a mysterious phone call from his friend; claiming that his former associate (Sofia Weber) is interested in rebooting the Lycanthropy program and Beastkin research that Reio had initially been involved in. Something that Reio called foolish. Rizu had expressed concern that Genesis had gone after him, but as of yet, nothing has occurred.
Family (Setis)

  • Setis donated 1,000 GP to the parents of the girl who's life she took to gain sentience in her early days and sent them a letter expressing her remorse and regret. 
  • Setis ended up meeting the parents in person after their request to do so. In person, Setis was able to express what had happened and her remorse to some level; to the point where she parted ways with the grieving parents on amicable terms. Once the parents mourn, they might reach out to her again to help with closure. 
  • As she left, Setis ran into Lukas Baer, a high ranking ROGUE agent. Baer claimed that someone named "Watchdog" was watching Setis and him, along with a powerful shadow organization. Baer provided Setis with his kid and agreed to meet her somewhere safe and private to discuss with Setis what he believes her origins to be.
Trader and Crystal Rivers (Party)

  • Having been found in the Forge of Fury, the strange otter Gutterkin appears to be an extraplanar merchant of sorts that has become stranded on the material plane as a result of the Liosalfar and his interference at the dwarven dungeon.  He spoke as originally being from the Fey Wilds, a place called the Crystal Rivers.
  • Trader seems to return to the Crystal Rivers; hopefully with the groups help someday.
Rebecca von Sankt and the Demon (Party)

  • A 'monster chef' and descendant from a family of adventurers, Rebecca served under the Storyteller in hopes of drawing from the Deck of the Many Things. She got her Wish (two of them in fact) but it brought lost of all her material possessions and earned the infamy of a powerful unknown entity.
  • Deciding to serve under Aurora's entourage for now, Rebecca desires the group's help to put to the rest this creature's infamy so that she can enjoy her life in peace and use her Wishes.

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